Terel - Defend Caravan


Contributors to The Page: Ragni, Tarax - Thanks!

 

THE OFFICIAL QUEST ORB TIP

You reach out and place your hands on the black orb, while entering a state of
deep concentration. You feel your mind escaping from your body, flowing into
the black orb. Like stepping out of a portal, you arrive in the caravan office
of Calathin. The clerk appears to be shuffling through some schedules. He talks
to an assistant about previous raids on the caravan from bandits in the forest,
and how he wishes he could afford more guards. Your vision becomes blurry, and
you return to your body with a jerk, instinctively removing your hands from the
orb.

 

 

QUEST REQUIREMENTS SUMMARY

No. of People Required 1
Alignment Restrictions
None
Race Restrictions
None
Guild Restrictions
None
Potentially Deadly
Yes, tougher killing than most quests
Skills Required
None
Equipment Required
None
Other quests that need to be completed 1st
No
Killing Required
Yes - High level killing 
Time Dependent Yes - Caravan is only there at certain times
Situation Dependent No

 


OVERVIEW

 

KEY LOCATIONS / NPC's (Non Player Characters)

 

DIFFICULT SYNTAX TIPS

 

WARNINGS

 


QUEST REWARDS SUMMARY

Experience Level
A HUGE quest (fantastic progress)
Money
None
Permanent Items
None 
Non Permanent Items
None 
Access to Special Areas
None

 


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