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Spells SPOILERS (redirected from Spells)

Page history last edited by Mr. Melon 1 year, 1 month ago

Domain-specific/spoilers:

  • This page contains detailed spell locations that are known by the contributor(s). They are in and around the city of Solace, or otherwise the rest of the Krynn and Ansalon areas of the game. 

 

Things to watch out for:

  • Ask questions around the school, explore the library and the upstairs of the school. Ask all the faculty members questions; try to hover around the words: spell, spells, scroll, task, and more of the like. Furthermore, make your way out of the school and travel throughout the lands of Ansalon. Interact with npcs. Check stores for spell parchments. You never know where you may find a spell. 
  • Make sure to get to know your fellow students. Send off a mail to someone who seems friendly or otherwise just say hello to someone. Your fellow students are one of your greatest resources for learning at the Sohm. 
  • Also consider seeking out some form of true sight/darkvision, as this can be helpful when looking for spells. 
  • Look in racks for parchments. There is usually quite a few.  Usually there are some low level spells put there by higher level SoHMs. The majority of these are put there to be used by small players, so if you feel like it is cheating that is understandable. There is a small amount that are put there because a small player got lucky and found it but was not skilled enough to learn it. That said, again, the majority are intended for use, even those put there by the small players.  

 

This is the incomplete list of spells. There is supposedly 50 spells in total. As well as the advanced spells, available to WoHS members, on top of such a list. 

 

CANTRIPS

01. Read magic - kampiunarcanis
02. Divine magus - ehtahhewa
03. Detect magic - ickrakarcanis
04. Wind whisper - suacovisp
05. Wand light - talkarpas
06. Fool's curse - riyitchikohk
07. Speak with dead - ukrisrivek
08. Shatter gemstones - jikmadakethend

MINOR SPELLS

09. Magic shield - arcanfethos
10. Magic missile - arcanisvaes
11. Fire dart - apianak
12. Prismatic spray - bakmadaingis
13. Acid arrow - uvelucavaes
14. Curse of uncertainty - chikohk
15. Scare - wintektor
16. Light - shirak
17. Dragon fear protection - trothdraconis
18. Blink - ripeidronik
19. Water breathing - pabfrahrir

LESSER SPELLS

20. Fire protection - trothixen
21. Acid protection - trothuvelucal
22. Cold protection - trothgul
23. Lightning protection - trothshochraos
24. Poison protection - trothweyog
25. Psychic blast - ricindenthanus
26. Flame lance - ixenner
27. Lightning bolt - shochraos
28. Ice strike - xarzithnar
29. Enchant weapon - levexlaraek
30. Mage strength - hewavers
31. Blur - kadenadon
32. Shadow walk - zhinpersvek
33. Divine location - ehtahxiekiv
34. Flaming fist - Ixenchasid

GREATER SPELLS

35.True sight - vistoma
36. Stoneskin - edarmolik
37. Retributive ward - viraxregpos
38. Gloom - whedabra
39. Dominate - reelojawa
40. Portents and omens - xiekxilunwai

Spell Locations: 
  •      The following are guides to learn certain spells.   
  •      This list is in the process of being completed, more and more spells will be added. Check back for more.
  •      All spells guides are ended with ** signifying that the guide is over.
  •      If you have any suggestions or are wanting specific guides added, comment below, sometimes I have one and forget to add it.

 

Cantrips:

kampiunarcanis/Read Magic - is the first spell you are tasked to find once you join the school. And is required before you learn any others. To find it, head to the school library. Out of the three rooms of the library, it is located in the middle of the three. In this room is a table, simply <examine table> then <examine scrolls> and you shall find it. From there follow the ques. They are plain with what you must do.**   

 

— The schoolmaster, Theobald, is willing to teach you two spells once you learn kampiunarcanis. These are ehtahhewa (divine magus) and talkarpas (wand light). To learn them simply ask Theobald about spells.**


suacovisp/Wind Whsiper - go to the library in the school and <search shelves>; you will have to search a several times until you get a text que to <study the silver-trimmed tome>. Once you take the que while mentally focused you will have Wind Whisper. You might try typing it before all the searching, I never have and who knows you may not have to type <search shelves> for several minutes.

riyitchikohk/Fool's Curse - is taught by the school's alchemist, a squatty gnome fellow upstairs. Ask him about spells and off you go. He requires a herb. It can be found around Solace but a herb shop should have it. There is a herb shop west of Solace; head south out of solace and head northwest around the big forest until you reach a village. Lemuel's mageware is in there and he sells herbs <list herbs>. There is a page on this site with herb shop locations as well. Once you have it, return with the herb. **

ickrakarcanis/Detect Magic - is found in Haven, southwest of Solace. In that village is a mageware shop run by a Lemuel. For some peat he will teach you Detect Magic. Peat cutter is on this map: http://genesisquests.pbworks.com/f/Palanthas.jpg Return and make the trade.**

 

jikmadakethend/Shatter gems - ...can be bought at the general store on the third floor of the gnomish settlement near solace. It appears in the shopkeeper's wares as a parchment. If you need help getting there the gnomish settlement's layout is in the map of Krynn here on PBworks.**

 

tonasingis - ballistic spray

This is found on the theiwar dwarves.

 

 

Minor Spells:
arcanisvaes /Magic Missile - You must seek out the herbalist in the forest southwest of Solace and inquire about his scroll (from the small bridge south of Solace: w, 4nw, ne, n, e). <ask human show scroll> while you are mentally focused with kampiunarcanis.**

bakmadaingis/Prismatic Spray - you must seek out the barkeep in the inn in Solace and ask about her father.**

apianak/ Fire dart - on the bottom floor of the school there is a double door between the library and the bunks that leads to Theobald's chambers. Unlock the doors and apianak is on his desk. **

 arcanfethos/Magic Shield - southwest of the Solace there is a village just east of the Dwarf Camp. (which is a grind, one who is small should avoid! If uncertain what small is in this respect, just take it, you are too small.) In this village, there is a mage-ware shop run by a Lemuel. He has two scrolls, one of which is Magic Shield. To win this scroll you will have to trade him a silver nugget. He mentions that you might be able to get a nugget from a dwarf mine! Naturally, the industrious, burgeoning youth such as yourself has already completed Tarshir's "Spectacles Task", which leads you through such a mine. There is a walkthrough for that quest in this workspace if you wish to read it. This very mine is the place where you can get a silver nugget; you will have to mine it from a vein to get it, so make sure you have something to mine with, any sword, ax or hard tool will do. Simply give the nugget to Lemuel once you have it and bam, you have Magic Shield.**
 
shirak/Mage Light - (from Flotsam; get there from Sparkle berth 10: Ansalon) Head south to Balifor. There at the mageware shop, it is for sale. You must <list equipment> <buy scroll>.**
    
wintektor/Scare (not listed above) - (on bridge outside kendermore) climb down, north, kill troll, enter cave. The parchment is random drop inside the room. Might have to kill it a couple dozen times. The troll is quite hard, I would be an expert to solo but two veteran sohms can team him.**
     
ixenchasid/Flaming Fist - (docks outside vingaard keep) 7w, 3nw, 3ne, jump rock, dive into water. You will need vistoma/True Sight in order to see the container the scroll is in. It is an invisible coffin. Unlock coffin (max adventure guild skill is enough) open coffin, get all from coffin. <enter waterfall> to leave. **
trothdraconis - Protection from Dragonfear
Meet with Ellard. He is in the museum in the Knights' Spur (sneak down might work!)
Ask him for spells, and he will point to some display case. <examine dusty case> specifically worked, you see the remnants of a spellbook you can study.

chikohk/Curse of Uncertainty - (kendermore-balifor-flotsam crossroads) 3e, 2s, e, 2s, 2e, n, w. Sometimes the ruins will be 'powered down' so to speak and you cannot read the runes. But <read runes> and a mage hunter will appear. This is tough and I would be veteran. The spell is on him.**
ripeidronik/Blink - As per the journal found at Zeb's, there is a tome that holds some magic in the Great Library. Read the index and try out some probable books!

trothocuir - Divination protection
In Palanthas's beaurocratic center, you will have to go to room 11. You might have to bypass the clerk there and go into the room north, stacked with books. Search said books until you find something interesting!
pabfrahrir - Water Breathing
Just outside the docks of Kalaman and to the eastern rockface you can find a cave. Swimming there will require a higher-than-normal skill in swimming. Examine the skeleton!

 Lesser spells:
levexlaraek/Enchant Weapon - (from Flotsam) Head east out of Flotsam and you'll find a cottage. <enter cottage> Introduce <ask fermammon spell> He says he needs a faerie dragon egg from the forests south of Flotsam. Once you head south out of Flotsam, you'll see two forests, one on the right of the south road towards Kendermore and one on the left extending down towards Balifor. The Dragons inhabit the upper part of the 'ancient evergreen forest'  to the right which can be entered from the road to Kendermore. The dragons nest at two locations inside. You'll need to be fairly big to kill a dragon or have a big friend. (adept or higher). Get the egg from the dragon's corpse, give to Fermammon, get scroll.**
     
   ricindenthanus/Psychic Blast - (after entering from forest entrance to Pax Tharkas.) 3s, 2w, n, enter hole, 5w, 3s, e, 2s, pull catch, e, kill banshee, get stone; there may be some doors along the way you need to open, make sure if you are expert and below that you are careful, as there are some nasty enemies; then make your way to the flotsam-sparkle ship. (on ship), aft, port, down, aft, ask elf spell, give stone to elf.**
  

 ehtahxiekiv/Divine Location - The quest master, Tarshir, located in the town of Solace, knows about a scroll. If you ask him about it, hover over the words: spell, scroll, and the like. He will tell you the following:

Tarshir sings: Yes, I could give you a spell scroll you may find useful...
Tarshir sings: A divination spell that allows you to observe the actions of others wherever they may be in the realms.
Tarshir sings: However...
Tarshir sings: I believe I left that scroll as a bookmark in a tome on the history of Huma...
Tarshir sings: A tome I had borrowed from the great Historian Astinus of Palanthas.
Tarshir blushes profusely.
Tarshir sings: If you are happy to go to his library in Palanthas and collect it from him, I'll send word ahead for his scribes to expect you.
     -After this, naturally, you must find your way to Palanthas, to the great library. Once inside there will be a scribe, there should be only one, and you can then safely ask him: Tarshir. He will then explain that they at the library were expecting you and that the door <south> to Astinus' chambers is now open. Go inside and ask, Astinus: Tarshir. He will give you a book which you must search to get the scroll containing the spell. Then once you return the volume to, Astinus, you may leave with the spell. ** 
    
shochraos/ Lightning Bolt - is found in the upper room of Fermammon the renegade arch-mage's cottage, located east of Flotsam proper. The hobo in Flotsam drops a wand when fed. Once you have the wand: <wave wand> <exa room> <exa desk> <exa scribed scroll> <kampiunarcanis> <read scribed scroll>** 
      
 zhinpersvek/Shadow Walk - (Probably best to be veteran or have darkness if smaller.) from Kalaman docks, outside of mariners' office: 3sw, 2se, you are outside of a tower. <se> A spectral minion appears and keeps you from entering. <exa tower> <kampiunarcanis> <read runes> You are now inside the tower. Once you try to go up the minion will spawn again, inside with you, and you will have to kill it. <kill minion> <up> <search piles of books> until parchment is found.** 
    
trothshochraos (Lightning Protection) - From the blue dragon in the cave west of Kalaman
  trothixen/Fire Protection - (from Verminaard's throne room in Pax Tharkas) n, e, s, <search scroll rack> then you should get 'an ancient scroll' which appears in your inventory as your familiar furled crinkled parchment.** 

 

trothweyog/poison protection

From the hoard of the dragon Emerald. The dragon is located south of Flotsam, take a non-obvious path west of the road.

 

sjachbuala - Top floor of the Tower of Arms. You will probably need very proficient help to unlock a certain place. Careful for traps!


kadenadon - Blur

From the dragon Onyx in Mithas

 

xarzithnar - Ice Strike

From the ice library in Icewall

 

Greater spells

viraxregpos / retributive ward
Comes from the Harpy Queen in the Winston Tower in the Bloodsea.

 

arcanossalur - Teleport

Once you have trothdraconis, you can cast in on yourself and manage to get over the fear that would make you flee the shroikan grove.

Try to <take tome from corpse>. You will have to do a small fight which was easy for me around hero. Then take the tome again.

You might be unable to leave the place without teleporting out (funny!), but a casual 15minute logout should be ok.

 

Note: proper spell names (arcanisvaes, suacovisp, etc) are usually not capitalized. This is to reflect their state in a MUD setting. vis. <cast talkarpas>, etc.
vistoma - True Sight
Found in Mithas, in the study of the temple of Chislev. Search for a bookcase, not anything too complicated.
reelojawa - Dominate
From the elf in the ice library.

 

 

 


This file will be updated as I find out where spells are. The minor combat spells are by far the more useful though. Having three minor combat spells to use in a rotation is ideal for the grinding mage. Best of luck.

 

 


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Comments (2)

Tarax said

at 3:05 pm on Aug 15, 2017

Nice guide :)

Mr. Melon said

at 6:55 pm on Feb 19, 2023

"arcanisvaes /Magic Missile - You must seek out the herbalist in the forest southwest of Solace" - well it's northwest I guess? No? :D Nice guide, I'll try to add whatever I find on the way!

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